Gomoku Player using EFORT Robotic Arm

  • Programmed a robotic arm that could play Gomoku with human interactively.
  • Retrieved global information through camera-on-hand, deployed template matching to locate the pieces on board; mapped between the physical locations and the logical position on virtual grid board.
  • Integrated a Game Theory based AI into the host computer to handle vision information, location mapping and decision process, which communicates with the robot through socket.